accessibility training WCAG 2.2 EU Accessibility Act

Barrier Slayer the accessibility
programme for
product designers.

An 8-week live programme that teaches you how to include accessibility in your design process from the start. You will learn practical skills, apply them to real projects, and finish with a portfolio piece that demonstrates real expertise.

What is Barrier Slayer?

Barrier Slayer is a structured training programme for product designers and UX designers who want to make accessibility a real part of their work, not something they learn about but never apply.

Most accessibility training is too theoretical, too technical, or too disconnected from the daily work of a designer. Barrier Slayer is different. Every session is built around real design scenarios. Every week, you practise on your own projects. You do not just learn what accessibility is you learn how to do it, how to explain it to your team, and how to advocate for it in your organisation.

By the end of the programme, you will understand the Web Content Accessibility Guidelines (WCAG) 2.2, know how to run an accessibility audit, and be ready to meet the requirements of the EU Accessibility Act (EAA).

Who is this
programme for?

Mid-level and senior product designers

You are competent in your craft and work in a product team. You have not had formal accessibility training, and that gap is starting to affect your work and your confidence.

Designers who want to create more impact

You want your work to matter beyond the product metrics of your current company. You believe design can make the world more inclusive, and you want the skills to prove it.

Busy designers with a full-time job

You do not have time for long, passive courses. You need practical training that fits into a working week and produces results you can use immediately.

Designers in EAA-regulated industries

Your company sells digital products in Europe and needs to meet EU Accessibility Act requirements. You want to understand what this means for your work and how to respond.

probably not for you if

You are looking for a purely theoretical certification, you do not currently work in product or UX design, or you are already working as an accessibility specialist.

What you will
learn.

After completing Barrier Slayer, you will have concrete skills you can apply immediately in your work.

Skill 01

Read and apply WCAG 2.2 criteria to your design decisions — without needing a developer to interpret them for you.

Skill 02

Run a structured accessibility audit on any digital product and create a prioritised list of issues to fix.

Skill 03

Include accessibility at the start of the design process — in your wireframes, your components, and your specifications.

Skill 04

Explain the business case and the legal requirements for accessibility to product managers and company leadership.

Skill 05

Design for users with permanent, temporary, and situational disabilities — and understand why this makes products better for everyone.

Skill 06

Write clear accessibility annotations in your design files so developers can implement your intentions correctly.

Programme content
week by week.

Each week combines a live group session with independent practice on your own projects. Sessions are recorded so you can review them at any time.

Week 1 Why accessibility starts with designers

An introduction to the legal and business context for accessibility, and a clear explanation of why most accessibility problems begin in the design phase — before any code is written.

  • Introduction to WCAG 2.2 what it is and how to read it
  • The EU Accessibility Act what it requires and who it affects
  • The cost of late accessibility fixes vs. early design decisions
  • How to explain accessibility to your team and your manager
You will finish this week with clear arguments to use in your next team meeting.
Week 2 Perceivable: vision, colour, and contrast

The visual criteria that fail most often in live products. You will learn to evaluate and fix them before your designs reach development.

  • Colour contrast requirements and how to check them in Figma
  • Text alternatives for images, icons, and decorative elements
  • Using colour with meaning — and designing for colour blindness
  • Text size, spacing, and readability criteria
You will be able to check any screen for visual accessibility issues before it goes to development.
Week 3 Perceivable — motion, audio, and video

The accessibility criteria that are often missed in static design files — animations, auto-playing content, and media controls.

  • Animation and motion — when it helps and when it harms
  • Designing pause, stop, and hide controls for moving content
  • Audio description, captions, and transcripts for video content
  • How to specify these requirements in design handoffs
You will design for the complete user experience, not only the main screens.
Week 4 Operable — keyboard navigation and focus

How to design interfaces that work for users who do not use a mouse — including keyboard users and people who use assistive technology.

  • Understanding keyboard navigation and focus order
  • Designing visible and clear focus states
  • Touch target size requirements for mobile
  • Skip navigation links and how to design for them
You will design focus states with the same care and intention as hover states.
Week 5 Understandable — forms, errors, and language

The small design decisions in forms, error messages, and interface text that have a large impact on whether users can understand and complete tasks.

  • Form labels, input instructions, and placeholder text
  • Error messages — how to write and design them accessibly
  • Reading level and plain language for interface copy
  • Consistent navigation and predictable interactions
Your interface text will be clear and usable for every user, including non-native speakers and users with cognitive disabilities.
Week 6 Robust — semantic structure and ARIA for designers

The minimum technical knowledge a designer needs to write clear specifications and work effectively with developers on accessibility.

  • What semantic HTML means and why it matters for accessibility
  • An introduction to ARIA labels and roles for designers
  • How to annotate your Figma files for accessibility
  • What to include in a developer handoff to ensure correct implementation
Your design handoffs will become clearer and your developers will spend less time asking accessibility questions.
Week 7 Accessibility audits and workflow integration

How to evaluate a product for accessibility problems, prioritise what to fix, and build accessibility into your regular design process.

  • Audit methodology — manual review, automated tools, and user testing
  • How to write an accessibility report and prioritise issues
  • Integrating accessibility checks into design reviews and sprint planning
  • Tools and resources for ongoing accessibility practice
You will know exactly what to do when you return to your work after this programme.
Week 8 Capstone — full audit and group showcase

You complete a full accessibility audit of a real product, present your findings to the group, and receive feedback from the Accessibilia team and your cohort peers.

  • Complete audit of a real product using everything you have learned
  • Written report with prioritised recommendations
  • Live presentation to the cohort with group feedback
  • A finished portfolio piece you can share with employers or colleagues
You finish with a real, complete accessibility audit — demonstrable evidence of your skills.

How the
programme works.

📹  Weekly live sessions

One 60-minute live session per week with the full cohort. Sessions are interactive — not lectures. You work through real examples and ask questions in real time.

📝  Independent practice

Approximately one hour of independent work between sessions. You apply what you have learned to your own projects — not artificial exercises.

👥  Cohort community

You learn alongside other designers at a similar level. You share work, give feedback, and build a professional network of people who understand accessibility.

🎬  Session recordings

Every live session is recorded. If you miss a session or want to review the content, you can watch it at any time. Access continues after the programme ends.

Skills and knowledge
covered.

Barrier Slayer covers the full range of skills a designer needs to work with accessibility confidently and independently.

WCAG 2.2 EU Accessibility Act (EAA) Colour contrast Focus management Keyboard navigation Accessible forms Error messaging ARIA annotations Accessibility audits Inclusive design principles Design handoff for accessibility Stakeholder communication Motion and animation Screen reader basics Plain language and UX copy

Why accessibility
matters now.

Accessibility is not a trend. It is a legal requirement, a design quality standard, and a significant market opportunity.

★ EU adults
1 in 4
has a disability that affects how they use digital products.
⚠ cost of delay
30×
more expensive to fix accessibility in a live product than during the design phase.
↑ origin of issues
~70%
of accessibility barriers are created during the design phase — before any code is written.

The EU Accessibility Act came into force in June 2025. For most digital products sold in Europe, compliance is now a legal obligation. Designers who understand accessibility are more valuable to their teams, their companies, and the people who use their products.

Frequently
asked.

Do I need experience with accessibility before I start?
No. Barrier Slayer is designed for designers who have little or no formal accessibility training. If you know what colour contrast is, you are already prepared. The programme starts from the basics and builds from there.
How much time do I need each week?
Plan for approximately two to three hours per week. This includes the live session (60 minutes) and independent practice (approximately one hour). The programme is designed for designers who have a full-time job.
What happens if I miss a live session?
Every session is recorded. If you miss a session, you can watch the recording at any time. We recommend attending live when possible, because the group discussions and real-time questions are a valuable part of the learning experience.
Is this programme relevant if I work outside of Europe?
Yes. WCAG 2.2 is a global standard used by organisations around the world. The accessibility principles and skills you learn apply to any digital product, in any market. The EAA content is specific to Europe, but designers everywhere benefit from understanding how accessibility regulations work.
Can my company pay for this programme?
Yes, many participants request that their company cover the cost. The business case is strong — EAA compliance, reduced rework costs, and a more skilled design team. We provide a short document you can share with your manager or HR team to support the request.
I am not a developer. Will I understand the technical content?
Yes. The programme is designed specifically for designers, not developers. Every technical concept is explained as a design decision. Week 6 introduces just enough HTML and ARIA knowledge for designers to write clear specifications and collaborate effectively with developers — no coding is required.
What is the difference between the three pricing tiers?
Self-study gives you access to all programme materials and recordings, at your own pace. Core adds the live weekly sessions and full cohort access — this is the most popular option. VIP includes everything in Core plus two private coaching sessions and direct feedback on your work. Pricing for all tiers will be announced when the waitlist opens.
★ waitlist

Join the waitlist
for the next cohort.

Barrier Slayer opens for enrolment in Autumn 2026. Join the waitlist to be the first to know — and to receive the founding member price when registration opens.

No promotional emails. One message when enrolment opens. Unsubscribe at any time.

Join the waitlist
for the next cohort.

Barrier Slayer opens for enrolment in Autumn 2026. Join the waitlist to be the first to know and to receive the early bird price when registration opens.

You may unsubscribe at any time using the link in our email.
You're on the list. We'll be in touch when enrolment opens.